Archive for 'Games'

ASTD ICE Slides

Posted on 18. May, 2013 by .

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Sharon Boller, Steve Boller and Leanne Batchelder from Bottom Line Performance and myself co-presented a workshop on game design and here are the slides and some other resources related to the workshop which you may find helpful. The workshop is called “Play to Learn.” And, if you couldn’t make it to this “sold out” workshop, [...]

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ASTD Philly 2013 Presentation Resources

Posted on 14. May, 2013 by .

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Here are the resources from my presentation. Here are the slides: Companies Mentioned Enspire Learning Zombies Run Game On! Learning

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Where to get Ideas for Learning Games, Gamification or Simulations

Posted on 07. May, 2013 by .

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Sneak peak from theupcoming The Gamification of Learning and Instruction Fieldbook. The best place to start to design a game, gamificaiton experience or simulation is to play games, lots of games. In today’s modern online and video games, the elements of gamification and simulation abound. The simulated environments of Call of Duty games are highly [...]

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ASTD Mid NJ 2013 Presentation Resources

Posted on 24. Apr, 2013 by .

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Had a great time last night with the wonder folks from the ASTD Mid-NJ chapter, lots of great questions and interactions. Met a number of new friends caught up with some old friends and heard some wonderful presentations. Took one of our students, Melissa, to the event and she had a great time meeting everyone [...]

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Avoid the Wrong Reasons for Interactive Learning

Posted on 17. Apr, 2013 by .

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Alexander Pope in his work “An Essay on Criticism” famously observed “fools rush in where angels fear to tread.” Unfortunately, the same is often said of efforts involving games, gamification and simulations. It is not uncommon for an interactive learning initiative to be undertaken for the wrong reasons and subsequently fail miserably. The game doesn’t [...]

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How is Gamification Different from a Game?

Posted on 15. Apr, 2013 by .

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Here are some ideas I’ve had lately about trying to separate games and gamification as concepts. A game is a self-contained unit. There is a defined “game-space” in which the players agree to engage in game activities. There is a clear beginning, middle and end to a game. There is a defined winning state of [...]

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Resources from #ASTDEBL Evidence-Based Learning Webinar

Posted on 11. Apr, 2013 by .

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Had a great time presenting at the Evidence-Based Learning Webinar we had over 250 folks at the presentation and they had some great questions and comments. Here are the slides. 10 Things We Know About Video Games for Learning from Karl Kapp strong>Here is some content and references related to the presentation that might prove [...]

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When to Use Which Type of #Gamification

Posted on 26. Mar, 2013 by .

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Yesterday, I wrote about two types of gamification for learning. And one of the comments was about “when do I use each kind for learning.” Good question, here are a couple of ideas.It is not that they both can’t be used but here is what I think is the better of the two for each [...]

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Two Types of #Gamification

Posted on 25. Mar, 2013 by .

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Digging a little deeper into the concept of gamification, I think there are actually two types of gamification. The first type is Structural Gamification and the second is Content Gamification Structural Gamification This is the application of game-elements to propel a learner through content with no alteration or changes to the content itself. The content [...]

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Posted on 22. Mar, 2013 by .

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Had a great time last night with the wonder folks from the ASTD DC Metro chapter, a full house with lots of great questions and interactions. Met a number of new friends, saw an old college classmate, Dara Nicholls, and ran into Richard Blunt, author of Do Serious Games Work? Results from Three Studies which [...]

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